
Valea Silpha
Noir. Noir. Mercenary Group
42
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Posted - 2012.03.11 02:11:00 -
[1] - Quote
Leto Aramaus wrote:As for people with old computers... that is no excuse to not bring the game up-to-date with todays modern hardware.
When Trinity came out, CCP offered a "premium" client with the nice new graphics, as well as a client with the old graphics. This was VERY considerate of them and surprising, but as you can see, they no longer offer a low graphics client, thats what graphics settings are for.
I could literally barf every time one of you Pentium 3, GeForce 4 players whining about how any major updates would kill your crap PC.
Build. a. new. one.
CCP shouldn't ever limit their development of EVE for the sake of people who have old computers.
You don't see Battlefield 3 being released with Dice saying "Yea we could have made the graphics 5 times better but we wanted all those people still playing 1942 to not cry."
So even if nobody supports my "total change to gameplay mechanics and space-flight", many more visual improvements are long overdue.
You can't play eve on a Pentium 3 with a GeForce4, now and tbh I don't know if you ever could.
A lot of people who object to massive upgrades to the engine on practical terms are people like me who are running on a 2 or 3 year old machine (I have a Core2Quad with a 6770) who have a considerable amount invested in eve already but who can't just drop a grand on a new system.
They phase stuff out when the hardware involved becomes genuinely obsolete, and ideally when the players on that hardware are making up less than 1% of the players. That's what they've done with ever change to the minimum reqs so far.
As to why can't they just remake eve in a new engine, its because the development time is HUGE and they only want to overhaul after getting a decent amount of use out of the current engine.
It makes sense to jump to a new engine when you make a completely new game because games like BF3 are judged by rather different rules than MMOs when it comes to graphics, and particularly AAA releases are all about being cutting edge, not just good. At the same time, those AAA dev teams expect to make many many hundreds of millions of dollars upon release, so they can afford to bring in the talent and expertise to use a new engine or just make their own ones.
MMOs run on an entirely different model. Its about the subs, and thats it, they have limited money and people to do everything with. They also have substantial overhead costs in terms of bandwidth and the need to run, maintain and upgrade the server. And they still haven't finished rolling out the current V3 graphics updates.
I'm pretty sure that eve has the most up to date graphics of almost any MMO and frankly makes WoW (with its stupendous amount of money) look like a relic in that regard. |